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The project below continues the turning-angle experiments. The sprite has a few setup scripts (pen down, point up, go to the center) plus two main scripts: script A draws a six-branch asterisk with waits between steps so you can watch it work, and script B makes 60 small turns like the second hand of a clock, using changes in pen color and size to erase each hand before drawing the next.

Run script A and change its inputs to draw asterisks with 5, 8, and 3 branches. Then duplicate your three-branch script, remove the move -100 steps block, and see what it draws; make a four-branch copy without the backward move too. If you have time, run script B and work out how it does what it does — and why the pen color and size changes are useful.

Your work autosaves (and you can use the Save button); earlier versions are available from the Revisions dropdown.

Angle Experiments 2

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